Games category

Soft English – SoftRead, SoftWord, SoftTalk

We at Language Soft Learning developed many tools to facilitate the acquiring of reading and of learning English. We are also in the process of implementing our knowledge and experience to other languages.

We felt it was time to return to traditional games, games which involve social interaction, so we at Soft English have and invented and created new games with new rules, which are both traditional and innovative …. As well as challenging and exciting!!!

We feel that learning through games is important for a number of reasons. First, it moves the students’ attention away from the difficulties he or she may be having in the learning process. The fun and the social interaction inherent in games helps dissolve away the stress associated with learning a new language. Instead of focusing on the difficulties of the language, children can focus on the enjoyment of game. This can be especially helpful when students have had negative, stressful experiences with learning the language in the past. Learning through playing games can help replace these negative associations with more positive ones. For example, one can still win the game, even if he or she hasn’t completely mastered the material. This gives the student a more positive experience and more confidence and motivation to continue learning.

In addition, learning through these games has other advantages: First, it teaches and enriches learners who do not read the language, they are specifically designed for young children who are establishing and enlarging their vocabulary in their native language, as well as for students who are learning a second language. Second, it facilitates the process of learning, especially for students with learning difficulties.

Advantages of learning through SoftWord

  1. Visualization plays an important role in the process of learning, memorizing, and naming.
  2. It adds pleasure and amusement.
  3. It adds interest and curiosity.
  4. It causes interaction among the learners.
  5. It provides motivation for those who are less enthusiastic about learning.
  6. It facilitates and eases the process for the students with learning difficulties.
  7. It enables children to learn new words, even before they have learned to read, and without them feeling that reading is an obstacle to learning.

Our set of games focuses on developing the child’s vocabulary through memory and matching. The vocabulary is based on the natural language development of a child and thus of any structured language learning.

The topics include colors, animals, nouns, verbs, and adjectives.

Children play a classic memory game where they need to either match pictures or pictures with words to help learn and remember new vocabulary.

The drawings are hand painted, in way to catch a child’s attention and interest.

There are three different versions of the memory game for different levels of the players. In all the games the cards are spread out on the table and the children need to find and match the correct pairs.

‬Level one- Children need to match a picture with the other picture- universal and versatile. Can be used in any language and at any level. When children turn over cards the teacher/tutor/instructor helps them with the word for each picture. This is best for younger children or for those who don’t read yet, since it does not require reading. Children simply learn to pronounce the word through repeating it every time they see the picture.

Level two- Players need to match the picture with the matching written word- available in English and in Russian. Suitable for basic readers only, since this level requires some ability to read. It allows students to practice their reading and pronunciation all while playing the game!

Level three- matching of 2 pictures and a written word into a threesome.

The third level is definitely not easy, but it very challenging and exciting! Children need to find and match three cards (two pictures and a written word). Finding threesomes instead of pairs is not easy, and makes the game more challenging and suitable for older children. It also allows for more complicated game play. For example, if a player finds a pair he/she can take it. Then if someone finds the third card to complete the threesome he/she can take this card and block the other player from completing the threesome.

At the end of the game players will negotiate and swap cards in order to try to get the most threesomes. This adds an element of strategy to the game to keep the more advanced students engaged.

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